I’ve had this thought bouncing around this week – if you wake up tomorrow, with the ability to hop into any game universe you want, which would be the best ones? The thought came out of playing a TON of Dragon Age: Inquisition lately. It, much like any BioWare game, has such a high level of immersion to it. It’s very easy to lose yourself into the world, thanks mainly to the superb writing. This isn’t the first time I’ve had similar thoughts either – I found myself thinking something along the same lines when I played Skyrim and Oblivion. So I thought I’d run with it this time. Before we start though, let’s set a couple ground rules. First, assume that when you hop into the world, it’s just the same as playing it – you are the main character, and by proxy, the action revolves around you. There’s more to the universe than just the story of the game though, so there’s plenty of blank space to work with. Second, we have to also assume that the game mechanics are still in place – you still have mana/stamina reserves to maintain, it’s just known inherently. That keeps you from breaking beyond the scope of the game. The whole point of this thought is to enter and enjoy the world – not alter the entire state of it. The last point to keep in mind is the big question of death – let’s just say the penalty for “game over” is kicking you back to the real world, and barring you from re-entering that game for some period of time. Now that the ground rules have been set, I came up with a few examples of what I think would be fun/exciting game worlds to hop into.
Let’s just start with the game that got me thinking this question. Each game in the series presents a world that’s insanely full with life, even in the face of the incredible dangers. The games are limited in that only certain characters can be interacted with, of course, but that wouldn’t exist if you can just hop into the world. Secondary, background characters have even more life now. Add in that you are the main character, and that helps you shape the world with even more detail than you could just playing the game. The game is also limited with the dialogue choices you have – that disappears with you actually being the character. Combat is still a part of the experience, but thanks to the game mechanics, death isn’t a super threat – even should you fall, as soon as the combat is over, you pop right up. So I think Dragon Age would be a fun world to experience first-hand, you’ve got action, you have a world rich in history, and you have people that are around you to make it a living world.
On a similar note, the Mass Effect games would basically be the same sort of deal as Dragon Age. A universe that’s full of history and incredible places to visit. Characters that fill that universe with life. And action that will keep you busy, while again, not having a huge worry about death. The threat is perhaps a little different though – the Reapers are certainly an intense threat. Putting you actually into the shoes of Commander Sheppard would perhaps be a little stressful, but that’s where the down-time comes in. The game isn’t pure action, start to finish – there is a lot of down time on the Normandy, and with that comes all kinds of options for you to do. Take the Mako out for a spin to explore some planets, and I think it’d be a fun world to explore for sure.
Switching gears a little bit in terms of genre, I present a potentially surprise choice. I think that the knee jerk game choice with this question would be Grand Theft Auto. The problem is that the game makes it really easy to be constantly in life-threatening danger. On the other hand, Saints Row is essentially the same style game, but taken beyond the limit of normal. Death is no concern because of the upgrades you can get – eventually you’ll be invincible. You can still drive any car you want, or cause whatever mayhem you feel like – hell it’s part of the game after all. And as the universe expands, eventually you have access to a bunch of different super powers to play with. Sure the story isn’t as deep as the previous choices, but sometimes you just want to blow shit up and not worry about all that pathos.
Another surprising choice I think, this one might be one that appeals to a more limited audience. Essentially it’s the same world as the real one after all, except you’re part of the greatest cover band in history. You can play literally any song presented to you, immediately. If we take the story into consideration, you go from bar band to biggest band ever, so you have no worries at all – and death isn’t an issue, so you’d be able to hang out in Rock Band world as long as you want.
Finally, the one universe that probably provides the most fun factor – the Mario universe. Not only could you save a kingdom from threats of a major villain, but then the next day, everyone is out playing tennis. Or golf. Or go karting. Or baseball. Or soccer. Or having a board game party. It’s a universe that’s got all kinds of potential – threats are limited, fun is maximized. The characters have certainly grown in depth over the years too, so you won’t need to worry about being alone. It’d be a fun one to go through for sure. Add in the Super Smash Bros. factor and you’ve got even more potential for action.
Ultimately, this hypothetical question boils down to which game worlds are not only immersive, but also have a high potential for a fun existence. It’s a fun question to ponder on when you’ve got a few minutes to day dream. I like to think it adds a little bit more to the game experience as well.