Continuing our run-through of the new game modes in Battlefield: Hardline, today let’s take a look at Heist. If Hotwire is Conquest with wheels, and Blood Money is a Headhunter-like; then Heist is Neutral Flag. Unlike the other two game modes, Heist has defined roles – the criminal team is on offense, while the cops are on defense. Because of those defined roles, it does change up some of the tactics that you might want to use.
One thing to keep in mind right away is that the criminals are limited in their respawns. They have a limited ticket count that drops with kills, so while you need to be aggressive to get the loot out, you can’t be careless. Of course, there’s also a time limit, so just sitting back isn’t a great plan either. From the cops perspective though, the plan is pretty simple – defend as hard as possible. Initially, you’ll be focused on the vault/armored truck; but once they’re breached you need to keep an eye on where the extraction points are. Each one can only remove one bag – so when you see both heading to the same spot, it’s actually a benefit for the defense. You can switch focus to the other extraction point and keep them from getting out. As a crook, you really have to make sure that the points are clear – walking into an ambush with the loot is a really bad time. The cops can return the loot pretty easily – they don’t really need to be right on top of the bag. Putting the loot right where there’s a group of them makes it easier for them.
Just like I’ve been saying with the other two game modes, probably the most important thing you can do is play as a team. Spot enemies – especially near the vault, and near the extraction points – on both teams. Play your class’s role – drop health and ammo, set up spawn beacons, deal with vehicles and spot and set up traps – and your score will shoot up. There are only a couple maps without vehicles again, so be prepared to have some kind of a plan to deal with them. Operators are pretty much out of luck against a lot of the cars, so if you play that class, don’t be afraid to spot and run.
When you do make your runs at the loot as a criminal, always keep your eyes peeled for explosives. Professionals and Enforcers both can put placed explosives down as traps – I recommended doing it in Blood Money to protect your team’s vault after all. It’s just as effective in Heist, albeit one-sided. Again – you can spot explosives, just like enemies – so spot them, and either shoot them, or disable them. You can use the interact button to disarm explosives you see – even the laser tripmines. One other important thing to keep in mind is that most maps with a set vault feature multiple points of entry – so don’t focus on one way in. Flank around behind and hit them there, or from above if that’s an option. Verticality is a big part in a few of the maps – with a couple having extraction points that are on roofs – Downtown and Bank Job both come right to mind.
Heist is an all around fun game mode – it’s got a lot of team work involved – and really does a good job of fitting in the world the game has built. The games can take a bit longer than Hotwire matches, or even Blood Money – or could be done and over with in a few minutes. I admit that Blood Money is still my preferred game mode, but Heist is a really great new addition to Battlefield.