Bungie wrapped up their reveal stream for the upcoming expansion for Destiny titled Rise of Iron, and holy crap am I hyped for this expansion. We got a date: September 20, 2016. We learned a the price point: $30, which is awesome since it’s $10 cheaper than Taken King. I think overall I’m more excited for Rise of Iron than I was for Taken King, but that’s because Taken King was so solid. I now expect Bungie to keep up doing what they started in TTK. There’s a lot to unpack, and there’s still a lot of specific details that Bungie is keeping under wrapped still – which is totally understandable with a full summer to get through.
What we did see today is awesome though. It’s a lot of what we were expecting – my post yesterday could not have been timed worse, since it went live literally right before I saw the Xbox leak. So we knew going in to today that we were getting a new enemy type to fight against – it turned out to be the Plague Siva returning and the Fallen embracing it. I think it’s more along the lines of how the Taken were new back in September – it’s a new kind of enemy, but it’s built on an existing enemy faction. Regardless if you think that’s a good move, the new Fallen Splicers look damn menacing. I’m really glad that the entire expansion, at least for now, seems to be focused solely on Earth. It’s the same idea that Taken King had – tell the story on one location, and use the other locations to help flesh out the post-story content. In Taken King it was the Taken War after stopping Oryx on the Dreadnaught. Do I think that something like that will be in Rise of Iron? I actually do – and I think they laid the foundation for it in today’s stream. We know that we’re taking back the new social space – Felwinter Peak – and then using that social space to honor and remember the fallen Iron Lords. We saw the mausoleum briefly in the stream today, and I immediately got thinking – what happens if each statue to an Iron Lord has a quest associated with it, with a weapon or piece of gear at the end of it? How cool would that be? Go up to Jolder’s statue, pick up a quest honoring her legacy and end up with an Exotic/Legendary machine gun. Now, ultimately what I think will happen is those Iron Lord quests might exist, but they’re probably how we’ll get access to the returning Gjallarhorn, which is a whole other thing to talk about.
The new content looks incredible from a tone/visual standpoint. I love that we’re staying in our backyard, and finding a new enemy that was so dangerous that the strongest guardians in our history had to sacrifice themselves to seal it away. The new gear looks incredible – using the Iron Banner, Warmind and Trials as their themes, at least that’s what we saw on stream. I’m really excited to see the inevitable full stream based around the new gear and weapons – especially new exotics. Which brings us to the one thing that I’ve seen some negativity about – the return of Gjallarhorn. Mainly because going in to the stream, we only knew that it was coming – as the Iron Gjallarhorn – with a pre-order. Immediately the “pay-to-win” comments started to pop up. That’s not quite the case – everyone who plays Rise of Iron can get a Gjallarhorn through a quest. Pre-orders net you the special black and silver one that’s the only difference. Which, if you’re a day-one player like me, is a really, really cool thing to see Bungie do. Gjallarhorn is easily the closest thing that Destiny has to a “mascot” weapon. Halo has Master Chief’s assault rifle, Zelda has the Master Sword – Destiny has the G-Horn. It’s the one weapon that every guardian chased through the entire first year of the game’s life. It ruined the balance of every activity because of how damn powerful it was. And I can’t wait to see how it’s going to play into the game moving forward.
There is still a lot to talk about with Rise of Iron – the Crucible in particular is going to get a hell of a lot of attention over the summer. Bungie did say that they’re going to be at E3 next week. I doubt we’ll see anything super crazy there, but they’ll have something on hand for sure. We’ve got a release date, a price point, and a hell of a lot of positive content to look forward to. Destiny is a game that seriously love, and and I’m super excited for what Bungie is bringing to the game moving forward.