A new month brings new “free” games with the Xbox Live Games with Gold program. I grabbed the two new ones available for the first half of June: Goat Simulator and Super Meat Boy, and thought we’d talk a little about them.
Let’s start with the Xbox One title, Goat Simulator. If you aren’t familiar with the premise, you are a goat, placed in a world that is nothing really more than a physics playground. There’s no plot, there’s no real objective outside of maybe getting a good score. It’s just a pure silly, fun time killer. The achievements are quick and easy, outside of the time on the collectibles and the nightmare that is flappy goat. The humor in there is definitely not going to be for everyone. But since it’s a free game, and outside of the flurry of FPS launches last month, we’re in the slow period of summer. There really isn’t any reason to not grab it, mess around for a few hours, and then clear it out. That’s what I’ve done at least.
On the other hand, the Xbox 360 game available right now is a longer burning game. Super Meat Boy is one of the best examples of why the Xbox Live Arcade was such a big part of the 360. It’s a throwback to when games were hard – really hard. It’s a platformer, with some light puzzle elements, and demands your precision to beat it. I played through the Light World levels over the weekend, along with a couple Dark World levels and Warp Zones. If you don’t have much in the way of patience with games, skip this one. Super Meat Boy is hard – and while the downtime between failures is small, the frustration can ratchet up really quick, especially when you know exactly what to do and just can’t quite nail it. It’s a leaderboard chaser’s dream game too though, as you keep shaving milliseconds off your time on each level. I think this one is a pretty tough sell across the board – if you don’t have the patience, or the thumbskill to beat the levels, all that Super Meat Boy is going to do is frustrate the hell out of you. It is a phenomenal game though, bringing the retro feel and also pulling in some dark humor as well.
Ultimately, both games offer up very, very different experiences. One is possibly the most casual game I’ve played outside of Minecraft, while the other is one of the most intense games out there. They’re both great at what they do, and since we’re in a bit of a slow period right now, very much worth picking up to play for a week or two. With E3 right around the corner, it also might not be a bad idea to play them as a bit of a palette cleanser before the summer cleanup season that always rolls around.