I talked Monday about picking up Overwatch recently, but that wasn’t the only game that I finally took the plunge with. As part of the Bethesda Quakecon sale, Doom (the 2016 version) was marked down pretty well, so I went ahead and picked it up. I’ve been a fan of Doom games going all the way back, so I was excited to see just how this one measured up.
I’m currently through the first three missions in the campaign, and so far, on Ultra Violence the game feels very much like I want a Doom game to. It’s fast, it’s incredibly brutal and the story is engaging enough to keep me invested from one fight to the next.The newer mechanics that Bethesda and id put in work really well with the fast paced action – the mantling means that vertical spaces can be worked into fights; the Glory Kills are brutal as Hell and help encourage aggressive play and the modern changes to weapons and the Praetor suit help encourage you explore and find the collectibles. It manages to strike a pretty perfect balance between the classic FPS gameplay of the original games and still feel like an FPS that belongs in 2016’s landscape. I’m only expecting the game to keep the bar high as I keep playing the campaign.
Beyond the story though, I’ve dabbled a bit with the online modes as well – mainly for the achievements so far. SnapMap is a really powerful tool, while still being really accessible. The tutorials for it are straightforward and they do a great job of outlining the potential for the editor, while still leaving plenty of room for experimentation. Some of the maps on the browser are tailor made for achievement boosting, others show off just how powerful the tools are. It’s a really cool thing to see, I’ve always been a fan of simple, but powerful map editors in games, especially console games. The actual online multiplayer is exactly what I wanted it to be. It’s totally different from pretty much every other FPS on the market these days. It plays super fast, you need to have good map awareness and keep an eye on your health. No more regenerating health here, you had better keep track on your health and armor. Since the Glory Kills still are in the online scene too, it helps keep camping to a bit of a minimum, as the game modes do too. The weapons feel very much like the classic ones – the rocket launcher in particular is just as good a weapon as it ever was back in the hey-day of arena shooters. With the re-emergence of arena shooters over the last couple years – Overwatch, Quake, Battleborn(ish) – the fact that the original king is back and in great form just keeps the style at the forefront. If you have any interest in the history of FPS games, or just want to play a fantastic modern shooter, Doom is absolutely worth your time.