Rounding out the four playable classes in Battlefield: Hardline, today we’ll tackle the Professional. The Professional is Hardline’s sniper class – long range rifles and spotting are the name of the game. There’s always the risk in any online shooter to look down on sniper classes as “tryhards” or campers – but played properly, the Professional is a potential team all star.
Weaponry-wise, you’re looking at sniper rifles exclusively. You have a pick between bolt action rifles, or semi-auto rifles. The differences boil down to the obvious rate of fire, but also range and control. The semi-auto rifles have a bit less range, and potential control loss, but have a much higher rate of fire – they’re really built for closer to mid range sniping, like on some of the smaller maps. The bolt action rifles are all about long range power – powerful scopes, super accurate, with small clips. Pick your shots – or have an Enforcer give you ammo. Sniping in Battlefield always takes a little getting used to – unlike other games, like Call of Duty, there’s bullet drop and bullet speed to factor in. You need to lead your shots on moving targets, and also account for bullet drop. Now, the maps aren’t quite large enough to worry about a ton of drop – like in Battlefield 4 – but it’s definitely still present. You have plenty of rifles to look at too – there’s only one cross-team rifle aside from the Syndicate reward. So if you aren’t a fan of the Scout Elite (the default rifle) you’ve got a good amount of options. I personally like the R700 bolt action for the police – it’s a bit stronger per shot than the Scout Elite, but you do have to unlock all the attachments. In general, I have on Professional loadout with a bolt action rifle for longer range sniping, and a semi-auto for more mid range combat on maps like Bank Job.
In terms of gadgets, you’ve got a couple different nice options. You start off with the laser tripmine – a good way to defend your back while your focused on sniping. You’ve also got the placeable camera – which marks enemies that walk into it’s line of sight, a good team option. Beyond those two, you’ve also got the decoy gadget, which makes gunfire sounds, and creates false enemy icons on the other team’s minimap. The final choice is to take stealth training – which reduces your footstep noise, and also reduces the noises that actions make. Now the class assignment does require you to use the laser tripmines for the first one, and camera coins for the second; so you’ll probably want to get used to using them early. But beyond that, I think your gadget picks really depend on your playstyle – if you tend to hang back more, tripmines and decoys are probably a good pick. If you’re more of a close action sniper, the camera is really nice. Regardless, your most important role is to play as a spotter – you should, in theory, have a great view on lots of the battlefield. So make sure you spot any target you see – regardless of whether or not you get the kill. You’re probably not going to see a huge score if you focus solely on kills – you need to support your team in other ways.
Like the other three classes, as you help your team, you gain reputation to use for upgrades. The Professional is certainly the most focused on personal upgrades – there’s really only one upgrade that benefits the team. First though, your picks are either Fast Climb or Reduced Fall – useful for getting you into sniping nests. Second tier is either Advanced Spot or Fast Unspot – this is your team pick, with longer spots netting more potential kills. Third up is longer Hold Breath or Low Profile for explosives – both personal boosts, but focused on different aspects of the game. Finally, you get to pick either Fast Reload or Delayed Trigger.
Of the four classes, the Professional is a lot like the Operator – their roles are both pretty clearly defined. Operators play the medic role, and Professionals are your snipers and spotters. Both are extremely vulnerable to vehicles – most heavy vehicles have bullet proof glass – so even sniping the pilot is out. Just be smart – set up defenses for sniping, limit your flanking potentials and make sure you keep your eyes peeled, and I think you can seriously do some damage with the Professional.